Nawara is aware of your presence and sometimes even argues with you about the actions you take.Īfter a while, the two of you end up falling into a hole, and Nawara quickly wants a way to get out. You can talk to people, ask questions, save your progress, check out items and places. After the introduction, you can control Nawara and can start exploring with the typical RPG mechanics you can expect. Nawara sounds like your typical edgy teen who loves to pepper her sentences with swear words-to the exasperation of her mild-mannered dad.
Not your usual RPGįrom the start, you can easily tell what the theme of ILLUSION is. She quickly talks you to and generously explains the peculiar nature of the world they’re in called “The Unknown World”-where anything can be possible but that they could also be fake. The main character, Nawara, is a teenage girl living with her adoptive magician father, Monder.
Not even a few seconds into the start and the characters are already directly addressing you.